Simple++
Powerfull and lightning fast C++ Library
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callErrorHandler() :
Log
,
SimpleLog
check() :
Utility::isBase< Base, PotentialDerived >
,
Utility::isSame< T1, T2 >
clampRectangle() :
Graphic::_Image< T >
clear() :
BasicString< T >
,
Graphic::_Image< T >
,
Graphic::FreeImage
,
Graphic::Texture< T >
,
Graphic::TextureLoadable< T >
,
UTF8StringOLD
,
Vector< T >
close() :
Network::Connection
,
Network::Network
,
Network::Server
CodePoint2Chars() :
UTF8String
computeGaussianKernel() :
Graphic::_Image< T >
computeIndex() :
Graphic::GradientHorizontal< C, InterFunc >
,
Graphic::GradientLinear< C, InterFunc >
,
Graphic::GradientRadial< C, InterFunc >
,
Graphic::GradientVertical< C, InterFunc >
computeInterpolation() :
Graphic::_Image< T >
,
Graphic::Gradient< C, InterFunc >
computeRectangle() :
Graphic::Font
concat() :
BasicString< T >
,
UTF8String
connect() :
Network::Connection
Connection() :
Network::Connection
connectStatic() :
Network::Connection
CoordinateChunk() :
CoordinateChunk< F, I, size >
CoordinateSystem() :
CoordinateSystem< F, I, size >
CoordinateSystemObject() :
CoordinateSystemObject< T >
copy() :
Graphic::FreeImage
,
UTF8StringOLD
,
Vector< T >
createFromData() :
Vector< T >
createMipmap() :
Graphic::_Image< T >
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