Simple++
Powerfull and lightning fast C++ Library
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#include <CoordinateSystemObject.h>
Public Member Functions | |
CoordinateSystemObject () | |
~CoordinateSystemObject () | |
const Vec3< T > & | getCoordinate () const |
Protected Member Functions | |
void | setCoordinate (const Vec3< T > &v) |
CoordinateSystemObject< T >::CoordinateSystemObject | ( | ) |
CoordinateSystemObject< T >::~CoordinateSystemObject | ( | ) |
const Vec3<T>& CoordinateSystemObject< T >::getCoordinate | ( | ) | const |
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protected |