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Simple++
Powerfull and lightning fast C++ Library
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#include <FreeImage.h>
Public Types | |
| enum | Format { Format::UNDEFINED, Format::R, Format::RGB, Format::RGBA } |
| enum | LoadingType { LoadingType::EMPTY, LoadingType::FILE } |
| enum | SavingFormat { SavingFormat::PNG = FIF_PNG, SavingFormat::JPG = FIF_JPEG, SavingFormat::BMP = FIF_BMP, SavingFormat::TGA = FIF_TARGA } |
| enum | Filter { Filter::Box = FILTER_BOX, Filter::Bilinear = FILTER_BILINEAR, Filter::Bspline = FILTER_BSPLINE, Filter::Bicubic = FILTER_BICUBIC, Filter::Catmullrom = FILTER_CATMULLROM, Filter::Lanczos3 = FILTER_LANCZOS3 } |
Public Member Functions | |
| FreeImage () | |
| Empty constructor, it will generate an NULL image. More... | |
| FreeImage (const WString &fileName, Format format=Format::UNDEFINED, bool invertY=false, const Math::Vec2< Size > &size=Math::Vec2< Size >::null) | |
| Create a new Image using a file stored on the HD, the format can be specified if all the colors aren't usefully. More... | |
| FreeImage (const FreeImage &freeImage, const Math::Vec2< Size > &newSize, Filter resampleFilter=Filter::Bilinear) | |
| Create a new Image, a copy from an another one existing but resize it directly. More... | |
| FreeImage (const FreeImage &freeImage) | |
| Create a new Image, a copy from an another one existing. More... | |
| FreeImage (FreeImage &&freeImage) | |
| Move constructor. More... | |
| ~FreeImage (void) | |
| destructor More... | |
| FreeImage & | operator= (const FreeImage &image) |
| Copy operator. More... | |
| FreeImage & | operator= (FreeImage &&image) |
| Move operator. More... | |
| void | setFile (const WString &fileName, Format format=Format::UNDEFINED, bool invertY=false, const Math::Vec2< Size > &size=Math::Vec2< Size >::null) |
| define a new file to be this image. This object will be automatically reloaded if already loaded. More... | |
| void | loadFromDatas (unsigned char *datas, const Math::Vec2< Size > &size, Format format, bool datasInvertY=false) |
| load this object using raw datas More... | |
| Math::vec4 | getPixelf (Size x, Size y) const |
| return a pixel as a Math::vec4 object. Value will be between 0.0f and 0.1f. More... | |
| void | setFormat (Format format) |
| Set the actual format of each pixel stored, it will change the BPP. More... | |
| Format | getFormat () const |
| Retrieve the actual image format. More... | |
| FIBITMAP * | getFreeImage () |
| Retrieve the inside FreeImage format object (not advised) More... | |
| unsigned int | getBPP () const |
| Retrieve the actual BPP of this image. More... | |
| unsigned char * | getDatas () const |
| Retrieve datas has BGRA format. More... | |
| size_t | getStride () const |
| Retrieve the stride (width of one line in bytes) More... | |
| bool | saveToFile (const WString &fileName, SavingFormat savingFormat, unsigned int quality=100) |
| Save the image to a file, the quality is only for JPG from 0 to 100. More... | |
| void | resize (const Math::Vec2< Size > &newSize, Filter resampleFilter=Filter::Bilinear) |
| Resize the image to the specified size using the specified Filter. More... | |
| const Math::Vec2< Size > & | getSize () const |
| Retrieve this image size. More... | |
| bool | isYFlipped () const |
| Get if the Y is flipped or not. More... | |
| void | setFlipY (bool value) |
| Set if the image should be Y flipped. More... | |
| const WString & | getFileName () const |
| Retrieve the fileName. More... | |
| void | clear () |
| Create a new image full black. More... | |
| FreeImage * | copy () |
| Create a copy of this image. More... | |
| BITMAPINFO * | getInfos () |
| LoadingType | getLoadingType () const |
| Get the loading type. More... | |
Public Member Functions inherited from BasicLoadable | |
| BasicLoadable () | |
| Empty constructor initialized at NOT loaded and NOT loading. More... | |
| BasicLoadable (const BasicLoadable &loadable) | |
| copy constructor More... | |
| ~BasicLoadable () | |
| void | load () |
| load the object (this function may not be overloaded) More... | |
| void | unload () |
| unload this object (this function may not be overloaded) More... | |
| bool | isLoaded () const |
| get if the current object is loaded or not More... | |
| void | reload () |
| if the current object is loaded, unload it and then call load again, if not, this do nothing. More... | |
| bool | isLoading () const |
| get if the current object is currently loading More... | |
| void | lock () |
| lock the current object to ensure no parallelization of the loading state. More... | |
| void | unlock () |
| unlock the current object to permit parallelization of the loading state. More... | |
| BasicLoadable & | operator= (const BasicLoadable &loadable) |
| copy operator More... | |
Static Public Member Functions | |
| static unsigned int | getBitsFromFormat (Format format) |
| Retrieve the number of bits from a specified format. More... | |
Protected Member Functions | |
| void | onLoad () |
| function to be overloaded to add action during the loading process. More... | |
| void | onUnload () |
| function to be overloaded to add action during the unloading process. More... | |
Protected Member Functions inherited from BasicLoadable | |
| void | setLoaded (bool loaded) |
| set if the current object is loaded or not. (use with caution) More... | |
| void | setLoading (bool isLoading) |
| set if the current object is currently loading (use with caution) More... | |
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| FreeImage::FreeImage | ( | ) |
Empty constructor, it will generate an NULL image.
| FreeImage::FreeImage | ( | const WString & | fileName, |
| Format | format = Format::UNDEFINED, |
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| bool | invertY = false, |
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| const Math::Vec2< Size > & | size = Math::Vec2<Size>::null |
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| ) |
Create a new Image using a file stored on the HD, the format can be specified if all the colors aren't usefully.
| fileName | Path to the image to be opened. Has to be in UTF16 |
| format | Format of the image (Format::UNDEFINED meens automatic detection. The file will be converted instead.) |
| invertY | Specify if the image has to be flipped vertically when loaded. |
| size | the size the image will have. (Math::Vec2<Size>::null meens the original one). |
| FreeImage::FreeImage | ( | const FreeImage & | freeImage, |
| const Math::Vec2< Size > & | newSize, | ||
| Filter | resampleFilter = Filter::Bilinear |
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| ) |
Create a new Image, a copy from an another one existing but resize it directly.
| freeImage | the image to be copied. |
| newSize | the new size to be applied to the copied version |
| resampleFilter | the re sample filter to be used during the resizing. |
| FreeImage::FreeImage | ( | const FreeImage & | freeImage | ) |
Create a new Image, a copy from an another one existing.
| freeImage | the image to be copied. |
| FreeImage::FreeImage | ( | FreeImage && | freeImage | ) |
Move constructor.
| FreeImage::~FreeImage | ( | void | ) |
destructor
| void FreeImage::clear | ( | ) |
Create a new image full black.
| FreeImage * FreeImage::copy | ( | ) |
Create a copy of this image.
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static |
Retrieve the number of bits from a specified format.
| unsigned int FreeImage::getBPP | ( | ) | const |
Retrieve the actual BPP of this image.
| unsigned char * FreeImage::getDatas | ( | ) | const |
Retrieve datas has BGRA format.
| const WString & FreeImage::getFileName | ( | ) | const |
Retrieve the fileName.
| FreeImage::Format FreeImage::getFormat | ( | ) | const |
Retrieve the actual image format.
| FIBITMAP * FreeImage::getFreeImage | ( | ) |
Retrieve the inside FreeImage format object (not advised)
| BITMAPINFO * FreeImage::getInfos | ( | ) |
| FreeImage::LoadingType FreeImage::getLoadingType | ( | ) | const |
Get the loading type.
| Math::vec4 FreeImage::getPixelf | ( | Size | x, |
| Size | y | ||
| ) | const |
return a pixel as a Math::vec4 object. Value will be between 0.0f and 0.1f.
| const Math::Vec2< Size > & FreeImage::getSize | ( | ) | const |
Retrieve this image size.
| size_t FreeImage::getStride | ( | ) | const |
Retrieve the stride (width of one line in bytes)
| bool FreeImage::isYFlipped | ( | ) | const |
Get if the Y is flipped or not.
| void FreeImage::loadFromDatas | ( | unsigned char * | datas, |
| const Math::Vec2< Size > & | size, | ||
| Format | format, | ||
| bool | datasInvertY = false |
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| ) |
load this object using raw datas
| datas | The datas buffer to be used during the loading. |
| size | the size of the image. |
| format | the loading format of this image. |
| datasInvertY | if we have to flip the image vertically or not. |
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protectedvirtual |
function to be overloaded to add action during the loading process.
Reimplemented from BasicLoadable.
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protectedvirtual |
function to be overloaded to add action during the unloading process.
Reimplemented from BasicLoadable.
| void FreeImage::resize | ( | const Math::Vec2< Size > & | newSize, |
| Filter | resampleFilter = Filter::Bilinear |
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| ) |
Resize the image to the specified size using the specified Filter.
| bool FreeImage::saveToFile | ( | const WString & | fileName, |
| SavingFormat | savingFormat, | ||
| unsigned int | quality = 100 |
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| ) |
Save the image to a file, the quality is only for JPG from 0 to 100.
| void FreeImage::setFile | ( | const WString & | fileName, |
| Format | format = Format::UNDEFINED, |
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| bool | invertY = false, |
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| const Math::Vec2< Size > & | size = Math::Vec2<Size>::null |
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| ) |
define a new file to be this image. This object will be automatically reloaded if already loaded.
| fileName | new file Path to be opened in UTF16 |
| format | loading format to be used if every components are not useful. (Format::UNDEFINED will use the file's one.) |
| invertY | if we have to flip the image vertically. |
| size | the new size of the loaded image (Math::Vec2<Size>::null mean full image resolution). |
| void FreeImage::setFlipY | ( | bool | value | ) |
Set if the image should be Y flipped.
| void FreeImage::setFormat | ( | Format | format | ) |
Set the actual format of each pixel stored, it will change the BPP.
1.8.11