Simple++
Powerfull and lightning fast C++ Library
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Classes | |
struct | add |
struct | addEqual |
struct | binaryShiftLeft |
struct | binaryShiftLeftEqual |
struct | binaryShiftRight |
struct | binaryShiftRightEqual |
class | BoundingBox2D |
struct | div |
struct | divEqual |
struct | equal |
class | Line |
Class representing a line. More... | |
class | Mat2 |
class | Mat3 |
class | Mat4 |
struct | modulus |
struct | modulusEqual |
struct | mul |
struct | mulEqual |
struct | Ratio |
class | Rectangle |
struct | sub |
struct | subEqual |
class | Vec2 |
class | Vec3 |
class | Vec4 |
Typedefs | |
typedef BoundingBox2D< float > | BoundingBox2Df |
typedef BoundingBox2D< int > | BoundingBox2Di |
typedef Mat2< MATH_FLOAT_DEFAULT > | mat2 |
typedef Mat2< float > | mat2f |
typedef Mat2< double > | mat2d |
typedef Mat2< char > | mat2c |
typedef Mat2< unsigned char > | mat2uc |
typedef Mat2< int > | mat2i |
typedef Mat2< unsigned int > | mat2ui |
typedef Mat2< long > | mat2l |
typedef Mat2< unsigned long > | mat2ul |
typedef Mat3< MATH_FLOAT_DEFAULT > | mat3 |
typedef Mat3< float > | mat3f |
typedef Mat3< double > | mat3d |
typedef Mat3< char > | mat3c |
typedef Mat3< unsigned char > | mat3uc |
typedef Mat3< int > | mat3i |
typedef Mat3< unsigned int > | mat3ui |
typedef Mat3< long > | mat3l |
typedef Mat3< unsigned long > | mat3ul |
typedef Mat4< MATH_FLOAT_DEFAULT > | mat4 |
typedef Mat4< float > | mat4f |
typedef Mat4< double > | mat4d |
typedef Mat4< char > | mat4c |
typedef Mat4< unsigned char > | mat4uc |
typedef Mat4< int > | mat4i |
typedef Mat4< unsigned int > | mat4ui |
typedef Mat4< long > | mat4l |
typedef Mat4< unsigned long > | mat4ul |
typedef Rectangle< float > | RectF |
typedef Rectangle< int > | RectI |
typedef Vec2< MATH_FLOAT_DEFAULT > | vec2 |
typedef Vec2< float > | vec2f |
typedef Vec2< double > | vec2d |
typedef Vec2< char > | vec2c |
typedef Vec2< unsigned char > | vec2uc |
typedef Vec2< int > | vec2i |
typedef Vec2< unsigned int > | vec2ui |
typedef Vec2< long > | vec2l |
typedef Vec2< unsigned long > | vec2ul |
typedef Vec3< MATH_FLOAT_DEFAULT > | vec3 |
typedef Vec3< float > | vec3f |
typedef Vec3< double > | vec3fd |
typedef Vec3< char > | vec3c |
typedef Vec3< unsigned char > | vec3uc |
typedef Vec3< int > | vec3i |
typedef Vec3< unsigned int > | vec3ui |
typedef Vec3< long > | vec3l |
typedef Vec3< unsigned long > | vec3ul |
typedef Vec4< MATH_FLOAT_DEFAULT > | vec4 |
typedef Vec4< float > | vec4f |
typedef Vec4< double > | vec4d |
typedef Vec4< char > | vec4c |
typedef Vec4< unsigned char > | vec4uc |
typedef Vec4< int > | vec4i |
typedef Vec4< unsigned int > | vec4ui |
typedef Vec4< long > | vec4l |
typedef Vec4< unsigned long > | vec4ul |
Functions | |
template<typename T = double> | |
MATH_FUNC_QUALIFIER constexpr T | e () |
get the value of e More... | |
template<typename T = double> | |
MATH_FUNC_QUALIFIER constexpr T | pi () |
get the value of PI return PI More... | |
template<typename T = float> | |
MATH_FUNC_QUALIFIER T | random (const T &min, const T &max) |
get a Random number between min and max More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER T | randomF () |
get a random value between 0.0 and 1.0 More... | |
template<typename T = unsigned int> | |
MATH_FUNC_QUALIFIER T | random () |
get a random value number between 0 and randomMax(); More... | |
template<typename T = unsigned int> | |
MATH_FUNC_QUALIFIER T | randomMax () |
get the maximum value possible of the random number generator More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER T | pow (const T &v, double e) |
compute the number power another one More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER constexpr T | pow (const T &v, int e) |
compute the number power another one More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER T | clamp (const T &v, const T &min, const T &max) |
Clamp a number between to others (assert(min <= max)) More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER T | fpart (const T &x) |
Get the fractional part of a float. More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER T | trunc (const T &x) |
Truncate a number. More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER T | min (const T &x, const T &y) |
Get the minimal between two elements. More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER T | max (const T &x, const T &y) |
Get the minimal between two elements. More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER constexpr T | abs (const T &v) |
Get the absolute value of a number. More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER constexpr T | gcd (const T &M, const T &N) |
Get the greater common divisor of two numbers. More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER constexpr int | sign (const T &i) |
get the sign of a number More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER T | radians (const T °ree) |
Convert an angle from degree to radians. More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER T | degree (const T &radians) |
Convert an angle from radian to degree. More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER T | sincn (const T &x) |
Get the Cardinal Sine Normalized of a number. More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER T | sinc (const T &x) |
Get the Cardinal Sine unnormalized of a number. More... | |
template<> | |
MATH_FUNC_QUALIFIER float | trunc (const float &x) |
template<> | |
MATH_FUNC_QUALIFIER double | trunc (const double &x) |
template<typename T > | |
BoundingBox2D< T > | operator+ (const BoundingBox2D< T > &r, const Vec2< T > &p) |
template<typename T > | |
BoundingBox2D< T > | operator+ (const Vec2< T > &p, const BoundingBox2D< T > &r) |
template<typename T > | |
BoundingBox2D< T > | operator- (const BoundingBox2D< T > &r, const Vec2< T > &p) |
template<typename T > | |
BoundingBox2D< T > | operator- (const Vec2< T > &p, const BoundingBox2D< T > &r) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator* (const Mat2< T > &m1, const Mat2< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator* (const Mat2< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator* (const U &v, const Mat2< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat2< T >::colType | operator* (const typename Mat2< T >::colType &v, const Mat2< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat2< T >::colType | operator* (const Mat2< T > &m, const typename Mat2< T >::colType &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator/ (const Mat2< T > &m1, const Mat2< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator/ (const Mat2< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator/ (const U &v, const Mat2< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator+ (const Mat2< T > &m1, const Mat2< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator+ (const Mat2< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator+ (const U &v, const Mat2< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator- (const Mat2< T > &m1, const Mat2< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator- (const Mat2< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator- (const U &v, const Mat2< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator>> (const Mat2< T > &m1, const Mat2< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator>> (const Mat2< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator>> (const U &v, const Mat2< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator<< (const Mat2< T > &m1, const Mat2< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator<< (const Mat2< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat2< T > | operator<< (const U &v, const Mat2< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER std::ostream & | operator<< (std::ostream &stream, const Mat2< T > &v) |
template<typename T , typename C = char> | |
MATH_FUNC_QUALIFIER BasicString< C > & | operator<< (BasicString< C > &stream, const Mat2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator* (const Mat3< T > &m1, const Mat3< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator* (const Mat3< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator* (const U &v, const Mat3< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat3< T >::colType | operator* (const typename Mat3< T >::colType &v, const Mat3< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat3< T >::colType | operator* (const Mat3< T > &m, const typename Mat3< T >::colType &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator/ (const Mat3< T > &m1, const Mat3< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator/ (const Mat3< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator/ (const U &v, const Mat3< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator+ (const Mat3< T > &m1, const Mat3< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator+ (const Mat3< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator+ (const U &v, const Mat3< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator- (const Mat3< T > &m1, const Mat3< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator- (const Mat3< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator- (const U &v, const Mat3< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator>> (const Mat3< T > &m1, const Mat3< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator>> (const Mat3< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator>> (const U &v, const Mat3< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator<< (const Mat3< T > &m1, const Mat3< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator<< (const Mat3< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat3< T > | operator<< (const U &v, const Mat3< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER std::ostream & | operator<< (std::ostream &stream, const Mat3< T > &v) |
template<typename T , typename C = char> | |
MATH_FUNC_QUALIFIER BasicString< C > & | operator<< (BasicString< C > &stream, const Mat3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator* (const Mat4< T > &m1, const Mat4< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator* (const Mat4< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator* (const U &v, const Mat4< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T >::colType | operator* (const typename Mat4< T >::colType &v, const Mat4< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T >::colType | operator* (const Mat4< T > &m, const typename Mat4< T >::colType &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T >::colType | operator* (const Mat4< T > &m, const typename Mat3< T >::colType &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator/ (const Mat4< T > &m1, const Mat4< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator/ (const Mat4< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator/ (const U &v, const Mat4< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator+ (const Mat4< T > &m1, const Mat4< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator+ (const Mat4< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator+ (const U &v, const Mat4< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator- (const Mat4< T > &m1, const Mat4< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator- (const Mat4< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator- (const U &v, const Mat4< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator>> (const Mat4< T > &m1, const Mat4< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator>> (const Mat4< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator>> (const U &v, const Mat4< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator<< (const Mat4< T > &m1, const Mat4< T > &m2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator<< (const Mat4< T > &m, const U &v) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Mat4< T > | operator<< (const U &v, const Mat4< T > &m) |
template<typename T > | |
MATH_FUNC_QUALIFIER std::ostream & | operator<< (std::ostream &stream, const Mat4< T > &v) |
template<typename T , typename C = char> | |
MATH_FUNC_QUALIFIER BasicString< C > & | operator<< (BasicString< C > &stream, const Mat4< T > &v) |
template<typename T > | |
Rectangle< T > | operator+ (const Rectangle< T > &r, const Vec2< T > &p) |
template<typename T > | |
Rectangle< T > | operator+ (const Vec2< T > &p, const Rectangle< T > &r) |
template<typename T > | |
Rectangle< T > | operator- (const Rectangle< T > &r, const Vec2< T > &p) |
template<typename T > | |
Rectangle< T > | operator- (const Vec2< T > &p, const Rectangle< T > &r) |
template<typename T , typename U = char> | |
BasicString< U > & | operator<< (BasicString< U > &string, const Rectangle< T > &r) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat3< T > | getNormalMat (const Mat4< T > &mat) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec3< T > | right (const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleX (Mat4< T > *mat, const T &x) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleY (Mat4< T > *mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleZ (Mat4< T > *mat, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scaleX (const Mat4< T > &mat, const T &x) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scaleY (const Mat4< T > &mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scaleZ (const Mat4< T > &mat, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scale (const Vec3< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scale (const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scale (Mat4< T > *mat, const Vec3< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scale (Mat4< T > *mat, const T &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scale (Mat4< T > *mat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scale (const Mat4< T > &mat, const Vec3< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scale (const Mat4< T > &mat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scale (const Mat4< T > &mat, Mat4< T > *resultMat, const Vec3< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scale (const Mat4< T > &mat, Mat4< T > *resultMat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scale (const Vec2< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scale (const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scale (Mat4< T > *mat, const Vec2< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scale (Mat4< T > *mat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scale (const Mat4< T > &mat, const Vec2< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scale (const Mat4< T > &mat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scale (const Mat4< T > &mat, Mat4< T > *resultMat, const Vec2< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scale (const Mat4< T > &mat, Mat4< T > *resultMat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleXInv (Mat4< T > *mat, const T &x) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleYInv (Mat4< T > *mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleZInv (Mat4< T > *mat, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scaleXInv (const Mat4< T > &mat, const T &x) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scaleYInv (const Mat4< T > &mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scaleZInv (const Mat4< T > &mat, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleInv (Mat4< T > *mat, const Vec3< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleInv (Mat4< T > *mat, const T &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleInv (Mat4< T > *mat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scaleInv (const Mat4< T > &mat, const Vec3< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scaleInv (const Mat4< T > &mat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scaleInv (const Mat4< T > &mat, const T &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleInv (const Mat4< T > &mat, Mat4< T > *resultMat, const Vec3< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleInv (const Mat4< T > &mat, Mat4< T > *resultMat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleInv (const Mat4< T > &mat, Mat4< T > *resultMat, const T &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleInv (Mat4< T > *mat, const Vec2< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleInv (Mat4< T > *mat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scaleInv (const Mat4< T > &mat, const Vec2< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | scaleInv (const Mat4< T > &mat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleInv (const Mat4< T > &mat, Mat4< T > *resultMat, const Vec2< T > &s) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | scaleInv (const Mat4< T > &mat, Mat4< T > *resultMat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateX (Mat4< T > *mat, const T &x) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateY (Mat4< T > *mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateZ (Mat4< T > *mat, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateX (const Mat4< T > &mat, const T &x) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateY (const Mat4< T > &mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateZ (const Mat4< T > &mat, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translate (const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translate (const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translate (Mat4< T > *mat, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translate (Mat4< T > *mat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translate (const Mat4< T > &mat, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translate (const Mat4< T > &mat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translate (const Mat4< T > &mat, Mat4< T > *resultMat, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translate (const Mat4< T > &mat, Mat4< T > *resultMat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translate (const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translate (const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translate (Mat4< T > *mat, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translate (Mat4< T > *mat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translate (const Mat4< T > &mat, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translate (const Mat4< T > &mat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translate (const Mat4< T > &mat, Mat4< T > *resultMat, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translate (const Mat4< T > &mat, Mat4< T > *resultMat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateXInv (Mat4< T > *mat, const T &x) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateYInv (Mat4< T > *mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateZInv (Mat4< T > *mat, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateXInv (const Mat4< T > &mat, const T &x) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateYInv (const Mat4< T > &mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateZInv (const Mat4< T > &mat, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateInv (Mat4< T > *mat, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateInv (Mat4< T > *mat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateInv (const Mat4< T > &mat, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateInv (const Mat4< T > &mat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateInv (const Mat4< T > &mat, Mat4< T > *resultMat, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateInv (const Mat4< T > &mat, Mat4< T > *resultMat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateInv (Mat4< T > *mat, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateInv (Mat4< T > *mat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateInv (const Mat4< T > &mat, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateInv (const Mat4< T > &mat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateInv (const Mat4< T > &mat, Mat4< T > *resultMat, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateInv (const Mat4< T > &mat, Mat4< T > *resultMat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateXWS (Mat4< T > *mat, const T &x) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateYWS (Mat4< T > *mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateZWS (Mat4< T > *mat, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateXWS (const Mat4< T > &mat, const T &x) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateYWS (const Mat4< T > &mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateZWS (const Mat4< T > &mat, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateWS (Mat4< T > *mat, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateWS (Mat4< T > *mat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateWS (const Mat4< T > &mat, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateWS (const Mat4< T > &mat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateWS (const Mat4< T > &mat, Mat4< T > *resultMat, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateWS (const Mat4< T > &mat, Mat4< T > *resultMat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateWS (Mat4< T > *mat, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateWS (Mat4< T > *mat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateWS (const Mat4< T > &mat, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | translateWS (const Mat4< T > &mat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateWS (const Mat4< T > &mat, Mat4< T > *resultMat, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | translateWS (const Mat4< T > &mat, Mat4< T > *resultMat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | setPositionX (Mat4< T > *mat, const T &x) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | setPositionY (Mat4< T > *mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | setPositionZ (Mat4< T > *mat, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | setPositionX (const Mat4< T > &mat, const T &x) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | setPositionY (const Mat4< T > &mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | setPositionZ (const Mat4< T > &mat, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | setPosition (Mat4< T > *mat, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | setPosition (Mat4< T > *mat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | setPosition (const Mat4< T > &mat, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | setPosition (const Mat4< T > &mat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | setPosition (const Mat4< T > &mat, Mat4< T > *resultMat, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | setPosition (const Mat4< T > &mat, Mat4< T > *resultMat, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | setPosition (Mat4< T > *mat, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | setPosition (Mat4< T > *mat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | setPosition (const Mat4< T > &mat, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | setPosition (const Mat4< T > &mat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | setPosition (const Mat4< T > &mat, Mat4< T > *resultMat, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | setPosition (const Mat4< T > &mat, Mat4< T > *resultMat, const T &x, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | rotateNormalized (const Mat4< T > &m, const T &angle, const T &x, const T &y, const T &z) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | rotateNormalized (const Mat4< T > &m, const T &angle, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | rotateNormalized (Mat4< T > *m, const T &angle, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | rotateNormalized (const Mat4< T > &m, Mat4< T > *resultMat, const T &angle, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | rotateNormalized (const T &angle, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | rotate (const Mat4< T > &m, const T &angle, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | rotate (const Mat4< T > &m, const T &angle) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | rotate (Mat4< T > *m, const T &angle, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | rotate (Mat4< T > *m, const T &angle) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | rotate (const Mat4< T > &m, Mat4< T > *resultMat, const T &angle, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | rotate (const Mat4< T > &m, Mat4< T > *resultMat, const T &angle) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | rotate (const T &angle, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | rotate (const T &angle) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | perspective (const T &fovy, const T &aspect, const T &near, const T &far) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | lookAt (const Vec3< T > &position, const Vec3< T > &target, const Vec3< T > &up) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | lookAtNormalized (const Vec3< T > &position, const Vec3< T > &orientation, const Vec3< T > &up) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | lookAt (const Vec3< T > &position, const Vec3< T > &target) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | lookAtNormalized (const Vec3< T > &position, const Vec3< T > &orientation) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | ortho (const T &left, const T &right, const T &bottom, const T &top, const T &zNear, const T &zFar) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | ortho (const T &left, const T &right, const T &bottom, const T &top) |
template<typename T > | |
void | translateYInv (Mat4< T > *mat, const T &y) |
template<typename T > | |
MATH_FUNC_QUALIFIER Mat4< T > | ortho (T const &left, T const &right, T const &bottom, T const &top, T const &zNear, T const &zFar) |
template<typename T > | |
MATH_FUNC_QUALIFIER void | rotateNormalized (const Mat4< T > &m, Mat4< T > *resultMat, const T &angle, const Vec3< T > &axis) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator+ (const Vec2< T > &v1, const Vec2< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator+ (const U &v1, const Vec2< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator+ (const Vec2< T > &v1, const U &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator- (const Vec2< T > &v1, const Vec2< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator- (const Vec2< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator- (const U &v1, const Vec2< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator* (const Vec2< T > &v1, const Vec2< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator* (const Vec2< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator* (const U &v1, const Vec2< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator/ (const Vec2< T > &v1, const Vec2< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator/ (const Vec2< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator/ (const U &v1, const Vec2< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator>> (const Vec2< T > &v1, const Vec2< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator>> (const Vec2< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator>> (const U &v1, const Vec2< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator<< (const Vec2< T > &v1, const Vec2< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator<< (const Vec2< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec2< T > | operator<< (const U &v1, const Vec2< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER std::ostream & | operator<< (std::ostream &stream, const Vec2< T > &v) |
template<typename T , typename U = char> | |
MATH_FUNC_QUALIFIER BasicString< U > & | operator<< (BasicString< U > &string, const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator+ (const Vec3< T > &v1, const Vec3< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator+ (const U &v1, const Vec3< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator+ (const Vec3< T > &v1, const U &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator- (const Vec3< T > &v1, const Vec3< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator- (const Vec3< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator- (const U &v1, const Vec3< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator* (const Vec3< T > &v1, const Vec3< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator* (const Vec3< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator* (const U &v1, const Vec3< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator/ (const Vec3< T > &v1, const Vec3< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator/ (const Vec3< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator/ (const U &v1, const Vec3< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator>> (const Vec3< T > &v1, const Vec3< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator>> (const Vec3< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator>> (const U &v1, const Vec3< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator<< (const Vec3< T > &v1, const Vec3< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator<< (const Vec3< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec3< T > | operator<< (const U &v1, const Vec3< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER std::ostream & | operator<< (std::ostream &stream, const Vec3< T > &v) |
template<typename T , typename U = char> | |
MATH_FUNC_QUALIFIER BasicString< U > & | operator<< (BasicString< U > &stream, const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator+ (const Vec4< T > &v1, const Vec4< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator+ (const U &v1, const Vec4< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator+ (const Vec4< T > &v1, const U &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator- (const Vec4< T > &v1, const Vec4< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator- (const Vec4< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator- (const U &v1, const Vec4< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator* (const Vec4< T > &v1, const Vec4< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator* (const Vec4< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator* (const U &v1, const Vec4< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator/ (const Vec4< T > &v1, const Vec4< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator/ (const Vec4< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator/ (const U &v1, const Vec4< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator>> (const Vec4< T > &v1, const Vec4< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator>> (const Vec4< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator>> (const U &v1, const Vec4< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator<< (const Vec4< T > &v1, const Vec4< T > &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator<< (const Vec4< T > &v1, const U &v2) |
template<typename T , typename U > | |
MATH_FUNC_QUALIFIER Vec4< T > | operator<< (const U &v1, const Vec4< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER std::ostream & | operator<< (std::ostream &stream, const Vec4< T > &v) |
template<typename T , typename U = char> | |
MATH_FUNC_QUALIFIER BasicString< U > & | operator<< (BasicString< U > &stream, const Vec4< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER const T | length (const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER const T | length (const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER const T | length (const Vec4< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER T | min (const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER T | min (const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER T | max (const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER T | max (const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec2< T > | sqrt (const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec3< T > | sqrt (const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec4< T > | sqrt (const Vec4< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER T | inverseSqrt (const T &data) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec2< T > | inverseSqrt (const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec3< T > | inverseSqrt (const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec4< T > | inverseSqrt (const Vec4< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER T | dot (const Vec2< T > &v1, const Vec2< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER T | dot (const Vec3< T > &v1, const Vec3< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER T | dot (const Vec4< T > &v1, const Vec4< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec2< T > | cross (const Vec2< T > &v1, const Vec2< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec3< T > | cross (const Vec3< T > &v1, const Vec3< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec4< T > | cross (const Vec4< T > &v1, const Vec4< T > &v2) |
template<typename T > | |
MATH_FUNC_QUALIFIER T | normalize (const T &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec2< T > | normalize (const Vec2< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec3< T > | normalize (const Vec3< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER Vec4< T > | normalize (const Vec4< T > &v) |
template<typename T > | |
MATH_FUNC_QUALIFIER const T | triangleSurface (const Vec3< T > &v1, const Vec3< T > &v2, const Vec3< T > &v3) |
template<typename T > | |
MATH_FUNC_QUALIFIER const T | triangleDot (const Vec3< T > &v1, const Vec3< T > &v2, const Vec3< T > &v3) |
template<typename T > | |
MATH_FUNC_QUALIFIER bool | clamp (Line< T > *l, const Rectangle< T > &r) |
Clip a line from p0 to p1 against this rectangle. More... | |
template<typename T > | |
MATH_FUNC_QUALIFIER bool | clamp (Vec2< T > *p, const Rectangle< T > &r) |
Clamp a point inside a rectangle. More... | |
typedef BoundingBox2D<float> Math::BoundingBox2Df |
typedef BoundingBox2D<int> Math::BoundingBox2Di |
typedef Mat2<MATH_FLOAT_DEFAULT> Math::mat2 |
typedef Mat2<char> Math::mat2c |
typedef Mat2<double> Math::mat2d |
typedef Mat2<float> Math::mat2f |
typedef Mat2<int> Math::mat2i |
typedef Mat2<long> Math::mat2l |
typedef Mat2<unsigned char> Math::mat2uc |
typedef Mat2<unsigned int> Math::mat2ui |
typedef Mat2<unsigned long> Math::mat2ul |
typedef Mat3<MATH_FLOAT_DEFAULT> Math::mat3 |
typedef Mat3<char> Math::mat3c |
typedef Mat3<double> Math::mat3d |
typedef Mat3<float> Math::mat3f |
typedef Mat3<int> Math::mat3i |
typedef Mat3<long> Math::mat3l |
typedef Mat3<unsigned char> Math::mat3uc |
typedef Mat3<unsigned int> Math::mat3ui |
typedef Mat3<unsigned long> Math::mat3ul |
typedef Mat4<MATH_FLOAT_DEFAULT> Math::mat4 |
typedef Mat4<char> Math::mat4c |
typedef Mat4<double> Math::mat4d |
typedef Mat4<float> Math::mat4f |
typedef Mat4<int> Math::mat4i |
typedef Mat4<long> Math::mat4l |
typedef Mat4<unsigned char> Math::mat4uc |
typedef Mat4<unsigned int> Math::mat4ui |
typedef Mat4<unsigned long> Math::mat4ul |
typedef Rectangle<float> Math::RectF |
typedef Rectangle<int> Math::RectI |
typedef Vec2<MATH_FLOAT_DEFAULT> Math::vec2 |
typedef Vec2<char> Math::vec2c |
typedef Vec2<double> Math::vec2d |
typedef Vec2<float> Math::vec2f |
typedef Vec2<int> Math::vec2i |
typedef Vec2<long> Math::vec2l |
typedef Vec2<unsigned char> Math::vec2uc |
typedef Vec2<unsigned int> Math::vec2ui |
typedef Vec2<unsigned long> Math::vec2ul |
typedef Vec3<MATH_FLOAT_DEFAULT> Math::vec3 |
typedef Vec3<char> Math::vec3c |
typedef Vec3<float> Math::vec3f |
typedef Vec3<double> Math::vec3fd |
typedef Vec3<int> Math::vec3i |
typedef Vec3<long> Math::vec3l |
typedef Vec3<unsigned char> Math::vec3uc |
typedef Vec3<unsigned int> Math::vec3ui |
typedef Vec3<unsigned long> Math::vec3ul |
typedef Vec4<MATH_FLOAT_DEFAULT> Math::vec4 |
typedef Vec4<char> Math::vec4c |
typedef Vec4<double> Math::vec4d |
typedef Vec4<float> Math::vec4f |
typedef Vec4<int> Math::vec4i |
typedef Vec4<long> Math::vec4l |
typedef Vec4<unsigned char> Math::vec4uc |
typedef Vec4<unsigned int> Math::vec4ui |
typedef Vec4<unsigned long> Math::vec4ul |
MATH_FUNC_QUALIFIER constexpr T Math::abs | ( | const T & | v | ) |
Get the absolute value of a number.
v | Value to be used |
MATH_FUNC_QUALIFIER T Math::clamp | ( | const T & | v, |
const T & | min, | ||
const T & | max | ||
) |
Clamp a number between to others (assert(min <= max))
v | Value to be clamped |
min | minimal value |
max | maximal value |
MATH_FUNC_QUALIFIER bool Math::clamp | ( | Line< T > * | l, |
const Rectangle< T > & | r | ||
) |
Clip a line from p0 to p1 against this rectangle.
MATH_FUNC_QUALIFIER bool Math::clamp | ( | Vec2< T > * | p, |
const Rectangle< T > & | r | ||
) |
Clamp a point inside a rectangle.
p | Point to be clamped |
r | Rectangle |
MATH_FUNC_QUALIFIER Vec2< T > Math::cross | ( | const Vec2< T > & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::cross | ( | const Vec3< T > & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::cross | ( | const Vec4< T > & | v1, |
const Vec4< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER T Math::degree | ( | const T & | radians | ) |
Convert an angle from radian to degree.
radian | angle |
MATH_FUNC_QUALIFIER T Math::dot | ( | const Vec2< T > & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER T Math::dot | ( | const Vec3< T > & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER T Math::dot | ( | const Vec4< T > & | v1, |
const Vec4< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER constexpr T Math::e | ( | ) |
get the value of e
MATH_FUNC_QUALIFIER T Math::fpart | ( | const T & | x | ) |
Get the fractional part of a float.
x | Floating number |
MATH_FUNC_QUALIFIER constexpr T Math::gcd | ( | const T & | M, |
const T & | N | ||
) |
Get the greater common divisor of two numbers.
M | First number |
N | Second Number |
MATH_FUNC_QUALIFIER Mat3< T > Math::getNormalMat | ( | const Mat4< T > & | mat | ) |
MATH_FUNC_QUALIFIER T Math::inverseSqrt | ( | const T & | data | ) |
MATH_FUNC_QUALIFIER Vec2< T > Math::inverseSqrt | ( | const Vec2< T > & | v | ) |
MATH_FUNC_QUALIFIER Vec3< T > Math::inverseSqrt | ( | const Vec3< T > & | v | ) |
MATH_FUNC_QUALIFIER Vec4< T > Math::inverseSqrt | ( | const Vec4< T > & | v | ) |
MATH_FUNC_QUALIFIER const T Math::length | ( | const Vec3< T > & | v | ) |
MATH_FUNC_QUALIFIER const T Math::length | ( | const Vec2< T > & | v | ) |
MATH_FUNC_QUALIFIER const T Math::length | ( | const Vec4< T > & | v | ) |
MATH_FUNC_QUALIFIER Mat4< T > Math::lookAt | ( | const Vec3< T > & | position, |
const Vec3< T > & | target, | ||
const Vec3< T > & | up | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::lookAt | ( | const Vec3< T > & | position, |
const Vec3< T > & | target | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::lookAtNormalized | ( | const Vec3< T > & | position, |
const Vec3< T > & | orientation, | ||
const Vec3< T > & | up | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::lookAtNormalized | ( | const Vec3< T > & | position, |
const Vec3< T > & | orientation | ||
) |
MATH_FUNC_QUALIFIER T Math::max | ( | const Vec3< T > & | v | ) |
MATH_FUNC_QUALIFIER T Math::max | ( | const Vec2< T > & | v | ) |
MATH_FUNC_QUALIFIER T Math::max | ( | const T & | x, |
const T & | y | ||
) |
Get the minimal between two elements.
x | first object |
y | second object |
MATH_FUNC_QUALIFIER T Math::min | ( | const Vec3< T > & | v | ) |
MATH_FUNC_QUALIFIER T Math::min | ( | const Vec2< T > & | v | ) |
MATH_FUNC_QUALIFIER T Math::min | ( | const T & | x, |
const T & | y | ||
) |
Get the minimal between two elements.
x | first object |
y | second object |
MATH_FUNC_QUALIFIER T Math::normalize | ( | const T & | v | ) |
MATH_FUNC_QUALIFIER Vec2< T > Math::normalize | ( | const Vec2< T > & | v | ) |
MATH_FUNC_QUALIFIER Vec3< T > Math::normalize | ( | const Vec3< T > & | v | ) |
MATH_FUNC_QUALIFIER Vec4< T > Math::normalize | ( | const Vec4< T > & | v | ) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator* | ( | const Mat2< T > & | m1, |
const Mat2< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator* | ( | const Mat3< T > & | m1, |
const Mat3< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator* | ( | const Mat2< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator* | ( | const Mat3< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator* | ( | const U & | v, |
const Mat2< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator* | ( | const U & | v, |
const Mat3< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat2< T >::colType Math::operator* | ( | const typename Mat2< T >::colType & | v, |
const Mat2< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat3< T >::colType Math::operator* | ( | const typename Mat3< T >::colType & | v, |
const Mat3< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat2< T >::colType Math::operator* | ( | const Mat2< T > & | m, |
const typename Mat2< T >::colType & | v | ||
) |
MATH_FUNC_QUALIFIER Mat3< T >::colType Math::operator* | ( | const Mat3< T > & | m, |
const typename Mat3< T >::colType & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator* | ( | const Mat4< T > & | m1, |
const Mat4< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator* | ( | const Mat4< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator* | ( | const U & | v, |
const Mat4< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat4< T >::colType Math::operator* | ( | const typename Mat4< T >::colType & | v, |
const Mat4< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat4< T >::colType Math::operator* | ( | const Mat4< T > & | m, |
const typename Mat4< T >::colType & | v | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator* | ( | const Vec2< T > & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat4< T >::colType Math::operator* | ( | const Mat4< T > & | m, |
const typename Mat3< T >::colType & | v | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator* | ( | const Vec2< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator* | ( | const U & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator* | ( | const Vec3< T > & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator* | ( | const Vec4< T > & | v1, |
const Vec4< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator* | ( | const Vec3< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator* | ( | const Vec4< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator* | ( | const U & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator* | ( | const U & | v1, |
const Vec4< T > & | v2 | ||
) |
BoundingBox2D< T > Math::operator+ | ( | const BoundingBox2D< T > & | r, |
const Vec2< T > & | p | ||
) |
BoundingBox2D< T > Math::operator+ | ( | const Vec2< T > & | p, |
const BoundingBox2D< T > & | r | ||
) |
Rectangle< T > Math::operator+ | ( | const Rectangle< T > & | r, |
const Vec2< T > & | p | ||
) |
Rectangle< T > Math::operator+ | ( | const Vec2< T > & | p, |
const Rectangle< T > & | r | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator+ | ( | const Vec2< T > & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator+ | ( | const U & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator+ | ( | const Vec2< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator+ | ( | const Mat2< T > & | m1, |
const Mat2< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator+ | ( | const Vec3< T > & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator+ | ( | const Vec4< T > & | v1, |
const Vec4< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator+ | ( | const Mat2< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator+ | ( | const Mat3< T > & | m1, |
const Mat3< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator+ | ( | const U & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator+ | ( | const U & | v1, |
const Vec4< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator+ | ( | const U & | v, |
const Mat2< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator+ | ( | const Mat3< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator+ | ( | const Vec3< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator+ | ( | const Vec4< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator+ | ( | const U & | v, |
const Mat3< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator+ | ( | const Mat4< T > & | m1, |
const Mat4< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator+ | ( | const Mat4< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator+ | ( | const U & | v, |
const Mat4< T > & | m | ||
) |
BoundingBox2D< T > Math::operator- | ( | const BoundingBox2D< T > & | r, |
const Vec2< T > & | p | ||
) |
BoundingBox2D< T > Math::operator- | ( | const Vec2< T > & | p, |
const BoundingBox2D< T > & | r | ||
) |
Rectangle< T > Math::operator- | ( | const Rectangle< T > & | r, |
const Vec2< T > & | p | ||
) |
Rectangle< T > Math::operator- | ( | const Vec2< T > & | p, |
const Rectangle< T > & | r | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator- | ( | const Vec2< T > & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator- | ( | const Vec2< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator- | ( | const U & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator- | ( | const Mat2< T > & | m1, |
const Mat2< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator- | ( | const Vec3< T > & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator- | ( | const Mat2< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator- | ( | const Mat3< T > & | m1, |
const Mat3< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator- | ( | const Vec4< T > & | v1, |
const Vec4< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator- | ( | const Vec3< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator- | ( | const U & | v, |
const Mat2< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator- | ( | const Mat3< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator- | ( | const Vec4< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator- | ( | const U & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator- | ( | const U & | v1, |
const Vec4< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator- | ( | const U & | v, |
const Mat3< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator- | ( | const Mat4< T > & | m1, |
const Mat4< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator- | ( | const Mat4< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator- | ( | const U & | v, |
const Mat4< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator/ | ( | const Mat2< T > & | m1, |
const Mat2< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator/ | ( | const Mat2< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator/ | ( | const Mat3< T > & | m1, |
const Mat3< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator/ | ( | const U & | v, |
const Mat2< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator/ | ( | const Mat3< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator/ | ( | const U & | v, |
const Mat3< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator/ | ( | const Mat4< T > & | m1, |
const Mat4< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator/ | ( | const Mat4< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator/ | ( | const Vec2< T > & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator/ | ( | const U & | v, |
const Mat4< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator/ | ( | const Vec2< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator/ | ( | const U & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator/ | ( | const Vec3< T > & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator/ | ( | const Vec4< T > & | v1, |
const Vec4< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator/ | ( | const Vec3< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator/ | ( | const Vec4< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator/ | ( | const U & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator/ | ( | const U & | v1, |
const Vec4< T > & | v2 | ||
) |
BasicString< U > & Math::operator<< | ( | BasicString< U > & | string, |
const Rectangle< T > & | r | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator<< | ( | const Mat2< T > & | m1, |
const Mat2< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator<< | ( | const Mat3< T > & | m1, |
const Mat3< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator<< | ( | const Mat2< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator<< | ( | const Mat3< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator<< | ( | const U & | v, |
const Mat2< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator<< | ( | const U & | v, |
const Mat3< T > & | m | ||
) |
MATH_FUNC_QUALIFIER std::ostream & Math::operator<< | ( | std::ostream & | stream, |
const Mat2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator<< | ( | const Vec2< T > & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER std::ostream & Math::operator<< | ( | std::ostream & | stream, |
const Mat3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER BasicString< C > & Math::operator<< | ( | BasicString< C > & | stream, |
const Mat2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator<< | ( | const Vec2< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER BasicString< C > & Math::operator<< | ( | BasicString< C > & | stream, |
const Mat3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator<< | ( | const U & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator<< | ( | const Vec3< T > & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator<< | ( | const Vec4< T > & | v1, |
const Vec4< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER std::ostream & Math::operator<< | ( | std::ostream & | stream, |
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator<< | ( | const Vec3< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator<< | ( | const Vec4< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator<< | ( | const Mat4< T > & | m1, |
const Mat4< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER BasicString< U > & Math::operator<< | ( | BasicString< U > & | string, |
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator<< | ( | const U & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator<< | ( | const Mat4< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator<< | ( | const U & | v1, |
const Vec4< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER std::ostream & Math::operator<< | ( | std::ostream & | stream, |
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER std::ostream & Math::operator<< | ( | std::ostream & | stream, |
const Vec4< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator<< | ( | const U & | v, |
const Mat4< T > & | m | ||
) |
MATH_FUNC_QUALIFIER BasicString< U > & Math::operator<< | ( | BasicString< U > & | stream, |
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER BasicString< U > & Math::operator<< | ( | BasicString< U > & | stream, |
const Vec4< T > & | v | ||
) |
MATH_FUNC_QUALIFIER std::ostream & Math::operator<< | ( | std::ostream & | stream, |
const Mat4< T > & | v | ||
) |
MATH_FUNC_QUALIFIER BasicString< C > & Math::operator<< | ( | BasicString< C > & | stream, |
const Mat4< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator>> | ( | const Mat2< T > & | m1, |
const Mat2< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator>> | ( | const Mat2< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator>> | ( | const Mat3< T > & | m1, |
const Mat3< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator>> | ( | const Mat3< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat2< T > Math::operator>> | ( | const U & | v, |
const Mat2< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat3< T > Math::operator>> | ( | const U & | v, |
const Mat3< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator>> | ( | const Vec2< T > & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator>> | ( | const Vec2< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec2< T > Math::operator>> | ( | const U & | v1, |
const Vec2< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator>> | ( | const Vec3< T > & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator>> | ( | const Vec4< T > & | v1, |
const Vec4< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator>> | ( | const Vec3< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator>> | ( | const Vec4< T > & | v1, |
const U & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator>> | ( | const Mat4< T > & | m1, |
const Mat4< T > & | m2 | ||
) |
MATH_FUNC_QUALIFIER Vec3< T > Math::operator>> | ( | const U & | v1, |
const Vec3< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Vec4< T > Math::operator>> | ( | const U & | v1, |
const Vec4< T > & | v2 | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator>> | ( | const Mat4< T > & | m, |
const U & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::operator>> | ( | const U & | v, |
const Mat4< T > & | m | ||
) |
MATH_FUNC_QUALIFIER Mat4<T> Math::ortho | ( | const T & | left, |
const T & | right, | ||
const T & | bottom, | ||
const T & | top, | ||
const T & | zNear, | ||
const T & | zFar | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::ortho | ( | const T & | left, |
const T & | right, | ||
const T & | bottom, | ||
const T & | top | ||
) |
MATH_FUNC_QUALIFIER Mat4<T> Math::ortho | ( | T const & | left, |
T const & | right, | ||
T const & | bottom, | ||
T const & | top, | ||
T const & | zNear, | ||
T const & | zFar | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::perspective | ( | const T & | fovy, |
const T & | aspect, | ||
const T & | near, | ||
const T & | far | ||
) |
MATH_FUNC_QUALIFIER constexpr T Math::pi | ( | ) |
get the value of PI return PI
MATH_FUNC_QUALIFIER T Math::pow | ( | const T & | v, |
double | e | ||
) |
compute the number power another one
v | number to elevate |
e | power to use |
MATH_FUNC_QUALIFIER constexpr T Math::pow | ( | const T & | v, |
int | e | ||
) |
compute the number power another one
v | number to elevate |
e | power to use |
MATH_FUNC_QUALIFIER T Math::radians | ( | const T & | degree | ) |
Convert an angle from degree to radians.
degree | angle |
MATH_FUNC_QUALIFIER T Math::random | ( | const T & | min, |
const T & | max | ||
) |
get a Random number between min and max
min | Minimal value |
max | Maximal value |
MATH_FUNC_QUALIFIER T Math::random | ( | ) |
get a random value number between 0 and randomMax();
MATH_FUNC_QUALIFIER T Math::randomF | ( | ) |
get a random value between 0.0 and 1.0
MATH_FUNC_QUALIFIER T Math::randomMax | ( | ) |
get the maximum value possible of the random number generator
MATH_FUNC_QUALIFIER Vec3< T > Math::right | ( | const Vec3< T > & | v | ) |
MATH_FUNC_QUALIFIER Mat4< T > Math::rotate | ( | const Mat4< T > & | m, |
const T & | angle, | ||
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::rotate | ( | const Mat4< T > & | m, |
const T & | angle | ||
) |
MATH_FUNC_QUALIFIER void Math::rotate | ( | Mat4< T > * | m, |
const T & | angle, | ||
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::rotate | ( | Mat4< T > * | m, |
const T & | angle | ||
) |
MATH_FUNC_QUALIFIER void Math::rotate | ( | const Mat4< T > & | m, |
Mat4< T > * | resultMat, | ||
const T & | angle, | ||
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::rotate | ( | const Mat4< T > & | m, |
Mat4< T > * | resultMat, | ||
const T & | angle | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::rotate | ( | const T & | angle, |
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::rotate | ( | const T & | angle | ) |
MATH_FUNC_QUALIFIER Mat4< T > Math::rotateNormalized | ( | const Mat4< T > & | m, |
const T & | angle, | ||
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::rotateNormalized | ( | const Mat4< T > & | m, |
const T & | angle, | ||
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::rotateNormalized | ( | Mat4< T > * | m, |
const T & | angle, | ||
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4<T> Math::rotateNormalized | ( | const Mat4< T > & | m, |
Mat4< T > * | resultMat, | ||
const T & | angle, | ||
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::rotateNormalized | ( | const T & | angle, |
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::rotateNormalized | ( | const Mat4< T > & | m, |
Mat4< T > * | resultMat, | ||
const T & | angle, | ||
const Vec3< T > & | axis | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scale | ( | const Vec3< T > & | s | ) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scale | ( | const T & | x, |
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::scale | ( | Mat4< T > * | mat, |
const Vec3< T > & | s | ||
) |
MATH_FUNC_QUALIFIER void Math::scale | ( | Mat4< T > * | mat, |
const T & | s | ||
) |
MATH_FUNC_QUALIFIER void Math::scale | ( | Mat4< T > * | mat, |
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scale | ( | const Mat4< T > & | mat, |
const Vec3< T > & | s | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scale | ( | const Mat4< T > & | mat, |
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::scale | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const Vec3< T > & | s | ||
) |
MATH_FUNC_QUALIFIER void Math::scale | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scale | ( | const Vec2< T > & | s | ) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scale | ( | const T & | x, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::scale | ( | Mat4< T > * | mat, |
const Vec2< T > & | s | ||
) |
MATH_FUNC_QUALIFIER void Math::scale | ( | Mat4< T > * | mat, |
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scale | ( | const Mat4< T > & | mat, |
const Vec2< T > & | s | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scale | ( | const Mat4< T > & | mat, |
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::scale | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const Vec2< T > & | s | ||
) |
MATH_FUNC_QUALIFIER void Math::scale | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleInv | ( | Mat4< T > * | mat, |
const Vec3< T > & | s | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleInv | ( | Mat4< T > * | mat, |
const T & | s | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleInv | ( | Mat4< T > * | mat, |
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scaleInv | ( | const Mat4< T > & | mat, |
const Vec3< T > & | s | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scaleInv | ( | const Mat4< T > & | mat, |
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scaleInv | ( | const Mat4< T > & | mat, |
const T & | s | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleInv | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const Vec3< T > & | s | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleInv | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleInv | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | s | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleInv | ( | Mat4< T > * | mat, |
const Vec2< T > & | s | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleInv | ( | Mat4< T > * | mat, |
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scaleInv | ( | const Mat4< T > & | mat, |
const Vec2< T > & | s | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scaleInv | ( | const Mat4< T > & | mat, |
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleInv | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const Vec2< T > & | s | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleInv | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleX | ( | Mat4< T > * | mat, |
const T & | x | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scaleX | ( | const Mat4< T > & | mat, |
const T & | x | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleXInv | ( | Mat4< T > * | mat, |
const T & | x | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scaleXInv | ( | const Mat4< T > & | mat, |
const T & | x | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleY | ( | Mat4< T > * | mat, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scaleY | ( | const Mat4< T > & | mat, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleYInv | ( | Mat4< T > * | mat, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scaleYInv | ( | const Mat4< T > & | mat, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleZ | ( | Mat4< T > * | mat, |
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scaleZ | ( | const Mat4< T > & | mat, |
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::scaleZInv | ( | Mat4< T > * | mat, |
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::scaleZInv | ( | const Mat4< T > & | mat, |
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::setPosition | ( | Mat4< T > * | mat, |
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::setPosition | ( | Mat4< T > * | mat, |
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::setPosition | ( | const Mat4< T > & | mat, |
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::setPosition | ( | const Mat4< T > & | mat, |
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::setPosition | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::setPosition | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::setPosition | ( | Mat4< T > * | mat, |
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::setPosition | ( | Mat4< T > * | mat, |
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::setPosition | ( | const Mat4< T > & | mat, |
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::setPosition | ( | const Mat4< T > & | mat, |
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::setPosition | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::setPosition | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::setPositionX | ( | Mat4< T > * | mat, |
const T & | x | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::setPositionX | ( | const Mat4< T > & | mat, |
const T & | x | ||
) |
MATH_FUNC_QUALIFIER void Math::setPositionY | ( | Mat4< T > * | mat, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::setPositionY | ( | const Mat4< T > & | mat, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::setPositionZ | ( | Mat4< T > * | mat, |
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::setPositionZ | ( | const Mat4< T > & | mat, |
const T & | z | ||
) |
MATH_FUNC_QUALIFIER constexpr int Math::sign | ( | const T & | i | ) |
get the sign of a number
i | Number to get the sign |
MATH_FUNC_QUALIFIER T Math::sinc | ( | const T & | x | ) |
Get the Cardinal Sine unnormalized of a number.
x | number |
MATH_FUNC_QUALIFIER T Math::sincn | ( | const T & | x | ) |
Get the Cardinal Sine Normalized of a number.
x | number |
MATH_FUNC_QUALIFIER Vec2< T > Math::sqrt | ( | const Vec2< T > & | v | ) |
MATH_FUNC_QUALIFIER Vec3< T > Math::sqrt | ( | const Vec3< T > & | v | ) |
MATH_FUNC_QUALIFIER Vec4< T > Math::sqrt | ( | const Vec4< T > & | v | ) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translate | ( | const Vec3< T > & | v | ) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translate | ( | const T & | x, |
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::translate | ( | Mat4< T > * | mat, |
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::translate | ( | Mat4< T > * | mat, |
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translate | ( | const Mat4< T > & | mat, |
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translate | ( | const Mat4< T > & | mat, |
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::translate | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::translate | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translate | ( | const Vec2< T > & | v | ) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translate | ( | const T & | x, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::translate | ( | Mat4< T > * | mat, |
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::translate | ( | Mat4< T > * | mat, |
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translate | ( | const Mat4< T > & | mat, |
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translate | ( | const Mat4< T > & | mat, |
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::translate | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::translate | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::translateInv | ( | Mat4< T > * | mat, |
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::translateInv | ( | Mat4< T > * | mat, |
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateInv | ( | const Mat4< T > & | mat, |
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateInv | ( | const Mat4< T > & | mat, |
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::translateInv | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::translateInv | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::translateInv | ( | Mat4< T > * | mat, |
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::translateInv | ( | Mat4< T > * | mat, |
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateInv | ( | const Mat4< T > & | mat, |
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateInv | ( | const Mat4< T > & | mat, |
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::translateInv | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::translateInv | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::translateWS | ( | Mat4< T > * | mat, |
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::translateWS | ( | Mat4< T > * | mat, |
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateWS | ( | const Mat4< T > & | mat, |
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateWS | ( | const Mat4< T > & | mat, |
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::translateWS | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const Vec3< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::translateWS | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | x, | ||
const T & | y, | ||
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::translateWS | ( | Mat4< T > * | mat, |
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::translateWS | ( | Mat4< T > * | mat, |
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateWS | ( | const Mat4< T > & | mat, |
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateWS | ( | const Mat4< T > & | mat, |
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::translateWS | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const Vec2< T > & | v | ||
) |
MATH_FUNC_QUALIFIER void Math::translateWS | ( | const Mat4< T > & | mat, |
Mat4< T > * | resultMat, | ||
const T & | x, | ||
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::translateX | ( | Mat4< T > * | mat, |
const T & | x | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateX | ( | const Mat4< T > & | mat, |
const T & | x | ||
) |
MATH_FUNC_QUALIFIER void Math::translateXInv | ( | Mat4< T > * | mat, |
const T & | x | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateXInv | ( | const Mat4< T > & | mat, |
const T & | x | ||
) |
MATH_FUNC_QUALIFIER void Math::translateXWS | ( | Mat4< T > * | mat, |
const T & | x | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateXWS | ( | const Mat4< T > & | mat, |
const T & | x | ||
) |
MATH_FUNC_QUALIFIER void Math::translateY | ( | Mat4< T > * | mat, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateY | ( | const Mat4< T > & | mat, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::translateYInv | ( | Mat4< T > * | mat, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateYInv | ( | const Mat4< T > & | mat, |
const T & | y | ||
) |
void Math::translateYInv | ( | Mat4< T > * | mat, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::translateYWS | ( | Mat4< T > * | mat, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateYWS | ( | const Mat4< T > & | mat, |
const T & | y | ||
) |
MATH_FUNC_QUALIFIER void Math::translateZ | ( | Mat4< T > * | mat, |
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateZ | ( | const Mat4< T > & | mat, |
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::translateZInv | ( | Mat4< T > * | mat, |
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateZInv | ( | const Mat4< T > & | mat, |
const T & | z | ||
) |
MATH_FUNC_QUALIFIER void Math::translateZWS | ( | Mat4< T > * | mat, |
const T & | z | ||
) |
MATH_FUNC_QUALIFIER Mat4< T > Math::translateZWS | ( | const Mat4< T > & | mat, |
const T & | z | ||
) |
MATH_FUNC_QUALIFIER const T Math::triangleDot | ( | const Vec3< T > & | v1, |
const Vec3< T > & | v2, | ||
const Vec3< T > & | v3 | ||
) |
MATH_FUNC_QUALIFIER const T Math::triangleSurface | ( | const Vec3< T > & | v1, |
const Vec3< T > & | v2, | ||
const Vec3< T > & | v3 | ||
) |
MATH_FUNC_QUALIFIER T Math::trunc | ( | const T & | x | ) |
Truncate a number.
x | Number to truncate |
MATH_FUNC_QUALIFIER float Math::trunc | ( | const float & | x | ) |
MATH_FUNC_QUALIFIER double Math::trunc | ( | const double & | x | ) |