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| enum | ctor { null
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| enum | ctor |
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| typedef MapObject< I, T > * | RandomAccessIterator |
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| typedef MapObject< I, T > | elemType |
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| typedef unsigned long long | Size |
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| | Map (ctor) |
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| template<typename Compare > |
| void | _sort (Compare func) |
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| template<typename Compare > |
| void | _quicksort (RandomAccessIterator start, RandomAccessIterator end, Compare func=Logical::less< I >) |
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| | Map (void) |
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| | Map (const Map &m) |
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| template<typename I2 , typename T2 > |
| | Map (const Map< I2, T2 > &m) |
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| | Map (Map &&m) |
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| | ~Map (void) |
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| Map< I, T > & | operator= (const Map< I, T > &map) |
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| template<typename I2 , typename T2 > |
| Map< I, T > & | operator= (const Map< I2, T2 > &map) |
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| Map< I, T > & | operator= (Map &&m) |
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| T * | operator[] (const I &index) |
| | Operator [] return the value for a specified index (can be NULL if the value is not found) More...
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| const T * | operator[] (const I &index) const |
| | Operator [] return the value for a specified index (can be NULL if the value is not found) More...
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| MapObject< I, T > & | operator() (Size i) |
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| const MapObject< I, T > & | operator() (Size i) const |
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| I & | getIndexi (Size i) |
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| const I & | getIndexi (Size i) const |
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| I & | getIndexit (RandomAccessIterator i) |
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| const I & | getIndexit (RandomAccessIterator i) const |
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| void | setIndexi (Size i, const I &index) |
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| void | setIndexit (RandomAccessIterator i, const T &index) |
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| void | setValuei (Size i, const T &value) |
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| void | setValueit (RandomAccessIterator i, const T &value) |
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| T & | getValueit (RandomAccessIterator i) |
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| const T & | getValueit (RandomAccessIterator i) const |
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| T & | getValuei (Size i) |
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| const T & | getValuei (Size i) const |
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| T * | getValue (const I &index) |
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| const T & | getLastValue () const |
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| T & | getLastValue () |
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| const T & | getLastIndex () const |
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| T & | getLastIndex () |
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| void | set (Size i, const I &index, const T &data) |
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| void | insert (const I &index, const T &data) |
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| bool | existsIndex (const I &index) const |
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| void | eraseFirst (const T &data) |
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| void | eraseAll (const T &data) |
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| void | eraseIndexFirst (const I &index) |
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| void | eraseIndexAll (const I &index) |
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| Size | searchIndex (const I &index) const |
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| | Vector (ctor) |
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| void | _allocateNoNull (const Size &newMax) |
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| void | _allocateNoNullDelete (const Size &newMax) |
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| void | _extendBuffer (const Size &newSizeNeeded) |
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| void | swap (Size index1, Size index2) |
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| void | swap (RandomAccessIterator index1, RandomAccessIterator index2) |
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| void | assign (Size index1, Size index2) |
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| void | _updateIterators () |
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| void | _erasei (Size index) |
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| void | _eraseit (RandomAccessIterator it) |
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| | Vector (void) |
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| | Vector (Size size, Size maxSize) |
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| | Vector (Size maxSize) |
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| | Vector (const Vector &vector) |
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| | Vector (const Vector< C > &vector) |
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| | Vector (Vector &&v) |
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| | Vector (const C(&data)[N]) |
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| | Vector (const C *data, Size maxSize) |
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| | Vector (const C *data, Size size, Size maxSize) |
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| | ~Vector (void) |
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| bool | iterate (RandomAccessIterator *it, elemType **e) |
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| void | reserve (Size newMax) |
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| void | allocate (Size newMax) |
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| void | resize (Size newSize) |
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| const MapObject< I, T > & | operator[] (Size index) const |
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| MapObject< I, T > & | operator[] (Size index) |
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| MapObject< I, T > & | getValuei (Size i) |
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| const MapObject< I, T > & | getValuei (Size i) const |
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| MapObject< I, T > & | getValueit (RandomAccessIterator i) |
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| const MapObject< I, T > & | getValueit (RandomAccessIterator i) const |
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| void | setValuei (Size i, const MapObject< I, T > &data) |
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| void | setValueit (RandomAccessIterator i, const MapObject< I, T > &data) |
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| RandomAccessIterator | getBegin () const |
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| RandomAccessIterator | getEnd () const |
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| RandomAccessIterator | begin () const |
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| RandomAccessIterator | end () const |
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| bool | operator== (const Vector< MapObject< I, T > > &v) const |
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| bool | operator== (const MapObject< I, T > &v) const |
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| bool | operator!= (const Vector< MapObject< I, T > > &v) const |
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| bool | operator!= (const MapObject< I, T > &v) const |
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| bool | operator< (const Vector< MapObject< I, T > > &v) const |
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| bool | operator< (const MapObject< I, T > &v) const |
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| bool | operator> (const Vector< MapObject< I, T > > &v) const |
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| bool | operator> (const MapObject< I, T > &v) const |
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| bool | operator<= (const Vector< MapObject< I, T > > &v) const |
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| bool | operator<= (const MapObject< I, T > &v) const |
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| bool | operator>= (const Vector< MapObject< I, T > > &v) const |
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| bool | operator>= (const MapObject< I, T > &v) const |
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| Vector< MapObject< I, T > > & | operator= (const Vector< MapObject< I, T > > &vector) |
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| Vector< MapObject< I, T > > & | operator= (Vector &&v) |
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| Vector< MapObject< I, T > > & | operator= (const Vector< C > &vector) |
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| Vector< MapObject< I, T > > & | operator+= (const Vector< MapObject< I, T > > &vector) |
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| void | push (const MapObject< I, T > &data) |
| | insert a new data in the vector getSize() will be incremented and the memory auto managed. More...
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| MapObject< I, T > & | pop () |
| | retrieve the last inserted object and decrement getSize(); More...
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| void | fill (const MapObject< I, T > &data) |
| | Fill the complete vector with the specified data. More...
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| Size | getSize () const |
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| Size | getSizeBytes () const |
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| Size | getMaxSize () const |
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| void | clear () |
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| void | reset () |
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| const MapObject< I, T > & | getLast () const |
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| MapObject< I, T > & | getLast () |
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| const MapObject< I, T > & | getFirst () const |
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| MapObject< I, T > & | getFirst () |
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| const MapObject< I, T > * | data () const |
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| MapObject< I, T > * | data () |
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| const MapObject< I, T > * | getData () const |
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| MapObject< I, T > * | getData () |
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| bool | exists (const MapObject< I, T > &value) const |
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| void | createFromData (const MapObject< I, T > *dataTable, Size size) |
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| void | createFromData (const C *dataTable, Size size) |
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| void | replaceFirst (const MapObject< I, T > &search, const MapObject< I, T > &data) |
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| void | replaceAll (const MapObject< I, T > &search, const MapObject< I, T > &data) |
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| void | eraseFirst (const MapObject< I, T > &value) |
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| void | eraseAll (const MapObject< I, T > &value) |
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| void | eraseIndex (Size index) |
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| void | sortDesc () |
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| void | sortAsc () |
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| void | sort (Func functor) |
| | sort the elements of this vector using the quicksort algorithm More...
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| void | copy (Vector vector, Size indexSrc, Size indexDest, Size size) |
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| void | copy (Vector< C > vector, typename Vector< C >::Size indexSrc, Size indexDest, typename Vector< C >::Size size) |
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| void | copy (const C *datas, Size index, Size size) |
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| void | copy (const C *datas, Size size) |
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| bool | read (std::fstream *fileStream) |
| | read from a file stream More...
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| bool | write (std::fstream *fileStream) const |
| | write this object as binary into a file stream More...
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| Size | search (const MapObject< I, T > &data) const |
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| void | quicksort (RandomAccessIterator start, RandomAccessIterator end, Compare func=Logical::less< MapObject< I, T > >) |
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| bool | read (std::fstream *fileStream) |
| | read from a file stream More...
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| bool | write (std::fstream *fileStream) const |
| | write this object as binary into a file stream More...
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| static void | copy (C *destinationBuffer, const D *sourceBuffer, const Size &size) |
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| static void | copy (char *destinationBuffer, const char *sourceBuffer, const Size &size) |
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| static void | copy (unsigned char *destinationBuffer, const unsigned char *sourceBuffer, const Size &size) |
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| static void | copy (short *destinationBuffer, const short *sourceBuffer, const Size &size) |
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| static void | copy (unsigned short *destinationBuffer, const unsigned short *sourceBuffer, const Size &size) |
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| static void | copy (int *destinationBuffer, const int *sourceBuffer, const Size &size) |
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| static void | copy (unsigned int *destinationBuffer, const unsigned int *sourceBuffer, const Size &size) |
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| static void | copy (long *destinationBuffer, const long *sourceBuffer, const Size &size) |
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| static void | copy (unsigned long *destinationBuffer, const unsigned long *sourceBuffer, const Size &size) |
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| static void | copy (long long *destinationBuffer, const long long *sourceBuffer, const Size &size) |
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| static void | copy (unsigned long long *destinationBuffer, const unsigned long long *sourceBuffer, const Size &size) |
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| static void | copy (float *destinationBuffer, const float *sourceBuffer, const Size &size) |
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| static void | copy (double *destinationBuffer, const double *sourceBuffer, const Size &size) |
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| static void | copy (wchar_t *destinationBuffer, const wchar_t *sourceBuffer, const Size &size) |
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| Size | size |
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| Size | maxSize |
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| MapObject< I, T > * | dataTable |
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| RandomAccessIterator | iteratorEnd |
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| static Size | overflow |
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